Assassin’s Creed: Brotherhood
February 1st, 2011
I started writing this a few weeks ago, when I finished Assassin’s Creed: Brotherhood, and then sort of stopped. It took me a while to realise I’d just started trying to write a review rather than keeping to what I thought of it.
Actually I finished it almost a year to the week after I finished Assassin’s Creed 2. I’m not sure if that is noteworthy or not. It gives you a bit of an insight into what I’ve had for Christmas for the last few years (that’s not a complaint, I’ve really liked both of them).
I suppose it is interesting in that a sequel has been released so quickly. I’d expect the development cycle on a game like this to be massive, 12 months might make you think it’s been rushed. Given the attention to detail I have a feeling it probably wasn’t rushed.
It isn’t too different to Assassin’s Creed 2 but legging it around renaissance Italy sticking knives in people doesn’t get boring, so I don’t mind. The addition of a Championship Manager element, where you can train assassins to do the assassinating for you panders to my inherent laziness.
It’s still refreshing to see a story that has been thought through and is as far from the paper thin Call of Duty nonsense as you can get. Having said that I’ve only got a vague idea of what was going on and a sense of regret that I wasn’t really paying attention at the end. I think I might have missed something fairly vital as the final scene didn’t make a lot of sense.
I understand that the multiplayer is worth investing a bit of time in but I’ve been getting on with other games, I’ve finished another three since Assassin’s Creed and still need to write them up.
Reading this back it seems a little half hearted. That’s a shame as Assassin’s Creed: Brotherhood is one of the best games I’ve ever played. The problem with it is that it has fixed the few minor things that were wrong with the last one, consequently I think I said it all last time.
If you get the chance to play this, jump at it. It’s a truly great example of a City that seems to live and breathe.
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